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Deus Ex: Mankind Divided PC Patch Adds Multi-GPU DX12 Support; Official Release Of DX12 Support

A new Deus Ex: Mankind Divided PC patch has just been released by Nixxes which marks the official release of DX12 back up, and adds multi-GPU back up for the DX12 API.

An optional DX12 beta Steam update for Mankind Divided was already released last month. In order to use the DX12 in the game, players needed to select the DX12 preview Beta selection from inside the game's properties on Steam. Today'due south update however, adds official back up for the DX12 API.

The new update too includes Multi-GPU DX12 beta support via a preview branch on Steam. Nixxes notes that some organisation might feel issues when running the game in Multi-GPU fashion.

The new update as well fixes a couple of issues raised past the Deus Ex community. Check out the patch details below:

Deus Ex: Flesh Divided PC Patch build 582.ane

The following gameplay fixes are in this patch:

  • Players can now also close their in-game menus using the keys to open it: TAB / I / M / O / P / L.
  • Fixed an issue where the diagonal walk speed was too fast, causing Jensen to make dissonance.
  • Stock-still a crash at the shooting range.
  • Fixed an issue where Rucker would not spawn in certain situations.
  • Stock-still an result where the tranquilizer rifle would no longer shoot in certain situations.
  • Fixed an outcome in System Rift where the "Heat Sensor" strategy page would non trigger later on loading a savegame.
  • 'Hold E' to open up Mission Objectives/Pocket Secretaries/Strategy Pages/Etc. are mapped to the TAB key by default. This removes the interference with 'Hold E' to drag bodies.

Official release of DirectX 12 support in Deus Ex: Flesh Divided:

  • Added support for DirectX 12.
  • Y'all can toggle DirectX 12 from either the launcher window or from the Display options within the game.
  • Annotation that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. (Warning: Using the DirectX 12 API can offer improve performance on some systems, however, it volition not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off once more. There are no visual or gameplay differences between the two DirectX versions.)
  • Multi-GPU Notation: Currently we only support Unmarried GPU on DirectX 12, meet below for more than details near Multi-GPU.

As always, make sure that your drivers are upwardly to date:
AMD driver:
http://support.amd.com/en-us/kb-articles/Pages/Radeon-Software-Crimson-Edition-16-10-ane-Release-Notes.aspx
NVIDIA driver:
http://world wide web.nvidia.com/Download/index.aspx?lang=en-the states

DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:

DirectX 12 Multi-GPU support is beingness released as a preview through the dx12_mgpu_preview branch on steam.
We feel that it is in a land where nosotros tin release it to y'all, but we are aware that some systems might notwithstanding experience issues.
Delight let usa know when you are experiencing bug.

To activate Multi-GPU DirectX 12 you are required to do the following:

  • Within your Steam Library, right-click on Deus Ex: Mankind Divided.
  • Select 'properties' from the context carte and navigate to the Beta tab.
  • From the dropdown card, select dx12_mgpu_preview then close the window.

Known Multi-GPU DirectX 12 event:

  • Some systems may experience some graphical abuse.

The update will be practical by Steam automatically when you side by side start the game. Deus Ex: Flesh Divided is currently available for PC, Xbox One, and PS4.

Source: https://wccftech.com/deus-ex-mankind-divided-pc-patch-mgpu-dx12-official/

Posted by: marshpabeggetur.blogspot.com

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